How do you change a civilian factory to a military one? Once focus tree upgrades your infrastructure in certain provinces, then you can build on those lands. This means that if you have 13 CivFacts, they'll all work on the project that's highest on your build list. military_production = 0.5: Flat. If by military bases you mean military factories, then yes. Espaol - Latinoamrica (Spanish - Latin America). Caution: When military factories are lost or damaged and total factory count declines, the loss comes off the bottom of the list and those factories lose their efficiency. Just started, how do I build factories faster? Instantconstruction Command Help & Examples | HOI4 Cheats Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there, Im not sure but if you look up hoi4 console commands on wiki you could see, I wionder if there is a way to see it with the debugger by watching the game run when a nation gets offmap factories. #2. Is their a cheat where you can give yourself offmap civilian factories? Also, you should build infrastructure in states where you have resouces to increase cap production of those resources. Hearts of Iron 4 In Depth ~ Civilian Factories and Construction r/hoi4 on Reddit: Is there a cheat to add to factories? Should you build infrastructure first? forum:1567238. I meant more on the lines of a console command, not an outdated mod. I'm not sure but if you look up hoi4 console commands on wiki you could see. I'm trying to build some and also using focuses to add a few but is there any other way? The table below primarily shows equipment for land units. You are correct that it is a no brainer to build a factory instead of converting one. By continuing to use this website you are giving consent to cookies being used. So the civ factories are what builds other things like infrastrucure or air bases? It may not display this or other websites correctly. Arsenal of Democracy achievement in Hearts of Iron IV (Windows) Unlike resources, equipment can be stockpiled. A license from a country in your own faction results in a 25%[22] penalty to factory output. The No Step Back DLC introduced the railway gun which has a line limit of 5[8] military factories and the floating harbor which has a line limit of 5[9] dockyards. It's cheap to build, too, so getting everywhere to level 5 isn't that hard. I tend to build CF in high infra states and MF in low inf states due to the former being more expensive to build thus using the inf build bonus more effectively. Civilian factories are also used to trade for resources with other countries. A wise precaution is to move your high priority and high efficiency production lines up in the list. This represents a shortfall of at most 166.6 factory-days of output relative to a factory running at cap for the same period. Builiding civilian factories is done just by clicking on map. When you build stuff, that's done by Civilian Factories, and up to 15 Civilian Factories can work on a project at once. general_production = 0.5: Flat. Your email address will not be published. For more information, please see our Hearts of Iron IV > General Discussions > Topic Details. That is the only viable way. The construction of buildings in states and provinces, including both military installations and economic development, is known as construction. All trademarks are property of their respective owners in the US and other countries. Valve Corporation. Civilian Factories can be converted into Military Factories for 4000 [1]. Add me on steam, stream the game and I can probably tell you what's wrong. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Thanks for the help. over time. Cookie Notice By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. They will take some time to build and require more free civilian factories to construct thigns faster. Converting civilian factories to military factorys | Paradox how do you assign factories to build? :: Hearts of Iron IV General Questions, Paradox Building modding - Hearts of Iron 4 Wiki Steel is the primary metal for most types of military machinery, whether it be tanks or ships. Originally posted by Werewolf: Install a mod called Easy Cheats and go to the cheat menu and it should be somewhere there. I intend to use it for AI nations. Doesn't it seem a bit backwards though? Date Posted: Jul 6, 2021 @ 1:58pm. Does this reduce the demand, thus free up factories that are otherwise consumed supporting the domestic economy? Is that a mistake? Nations may pay for production licenses from nations that already have researched a technology. They will take some time to build and require more free civilian factories to construct thigns faster. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. If you can, consider getting it all to level 10 during the midgame, because that unlocks the decision "Region Wide Industrial Integration," which, for 50 PP, gives you one extra building slot in a state with lvl 10 infrastructure. focus techs on construction + resource extraction to maximise civs and civs from trade. Infrastructure is what lets you move supplies around, so having it is good. Use the mod "Easy Buff." One of the cheats is to add buildings. #6. They will always produce the maximum amount of fuel and rubber, depending on technology, same applies for fuel silos) Each point of infrastructure adds 10% of the resources in the state, not including those produced by buildings. If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. Archived post. One of the most important aspects of this game is industry. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. (That line will never reach full efficiency) Or doing, say, lines of 15 MILs where the . However, in order to mobilize your tanks, navy and airplanes in war, you will have to buy lots of oil. If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. Construct Infrastructure in resource-producing states. Fellow RPG lover here. add_equipment. Trade - Hearts of Iron 4 Wiki - Paradox Wikis There are three types of factories: Civilian factories: Used for construction (including repair), trade, consumer goods, and Intelligence agencies and their upgrades. Open State menu, click on factory. With the introduction of No Step Back, a +20%[17] modifier is applied to resource extraction in a state if there is a supply hub in it connected to the capital via sea or railroad. It is important to know that the factories already in the line do not lose efficiency - what they are making has not changed. However, the player gets to keep a% of efficiency based on the change type. as you build more and more (using civ from trade), you will gradually develop your own industry rather than relying on trade. So, I decided to make a video to prove my point and win an argu. on the left you should see a list of the contruction build queue. Then I build military factories and trade resources if necessary. Valve Corporation. Visit our. I tried adding a focus to my country that gives off map civilian factories, but when the focus is completed, factories are given, but it cant be used, when hovering over the factory count, it is listed under the "Civilian factories from occupation", just like the one in the Chinese focus, but the one in the Chinese focus . Whilst in HoI4 you start with a much smaller number of factories and have to build more factories to expand your industrial capacity. When is the best date to switch from civilian to military factory He is 24 years old, he's been with his gf for almost 7 years \u0026 has two cats Shadow \u0026 Stella. Second, add that product to the original efficiency retention (listed in red in the previous section). I wouldnt build close to the dangerous borders too unless I am confident in my military power. Posts: 6. Civilian factory - Hearts of Iron 4 Wiki Production - Hearts of Iron 4 Wiki New comments cannot be posted and votes cannot be cast. The production line shows the average penalty across all factories, -50%. If so how many of them? Spam civilian factories then convert them to 301 military factories. (Which means develop your already better developed areas.) Really helpful! This achievement is easy. Except for changing of variant which is always a loss of 10%, these effects can be reduced by researching. You must stay Democratic to get this achievement. But the way factories are being modeled, I see a lot of non-expanding nations (UK, Italy, USA, Finland, Romania, etc) hitting their max factory limit by 1941 and then needing to focus on conversion in the second half of the game. Germany, for example, may not be willing to license out their latest tank or fighter designs, but would be happy to provide Panzer IIs to friendly or neutral nations. Equipment tables for air wings can be found at Aircraft. It is possible to express these three steps into one formula that will compute the new production efficiency: With this formula we can see that bonus (BON) is more effective with lower retention (RET). A nation with good relations with a foreign nation can request a license from them to produce the foreign equipment. Instead, factories produce individual tanks, airplanes, and so forth. The formula looks like this: (Refineries are unaffected by this. There are five (5) levels of excavation technology; researching all of them will give a +50% bonus to the extracted resources total. Privacy Policy. Conversion - old data, so caution - needs half as much IC to change to MF as building a new one from scratch. The base cost is modified by several national spirits and political advisors. In my first campaign I had so many slots to build factories in that I never ended up building any infrastructure. Scan this QR code to download the app now. No. The higher the efficiency, the faster the production line produces equipment, up to a maximum value. For example, going from 25% of the cap to 75% of the cap takes days. This in-depth series is a close look at the various game mechanics within Hearts of Iron 4.Appendices Playlist: https://www.youtube.com/playlist?list=PLGB6Rk. Information, Frequently Asked Because no major country can sustain oil output during war except USA. For each of the remaining factories the penalty increases by -10% because they need two additional steel, the last one getting a -100% penalty. BON: Efficiency retention bonus obtained through Dispersed Industry I to V or Flexible Line. This command has the same function as the above command, it is an alias. Note that a base production efficiency (default 10%) superior to this result will supersede it. Each production line has its own efficiency level which determines how good it is at producing its current equipment. Each item can have up to 15 civilian factories building it. and our Reddit and its partners use cookies and similar technologies to provide you with a better experience. The civilian factory goes to the nation whose equipment is being licensed. ws [amount] This command will add war support (max. Yes of course, you must build civilian factories no matter which country you play. All rights reserved. I have a simple question. They also do repairs if they need to, and work on converting military factories into civilian ones and vice versa Military factories produce everything under the Equipment screen, so all your infantry equipment, tanks, planes, and trucks. This command removes restrictions on general trait assignment. All rights reserved. Dont build anything in these provinces until you take the focus tree. In the construction screen you select the icon for civilian or military factories then click on the map to build them in an area. i useually do infa in the midgame as well to boost resources and supply. Tungsten is a rare hard metal mainly used for anti-tank munitions, but also machine tools and specialized parts. I would advise against building civilian factories early game, they're extremely expensive (time-wise) costing 10,800 "factory power" (dunno what the proper term is). Thread starter Simon_9732495; Start date Dec 19, 2020; . #hoi4 #guide #tutorial In todays video, I quickly go over what Civilian Factories are in Hearts of Iron 4 (HOI4) and how to use them!Socials:Twitch: https://www.twitch.tv/dijon_dillan Tiktok: https://www.tiktok.com/@dijondillanTwitter: https://twitter.com/Dillan_EDDiscord: https://discord.com/invite/wBbEEKRKKuInstagram: https://www.instagram.com/dillan_essiambre/MUSIC:Real Folk Blues REMIX - RIFTI MUSIChttps://www.youtube.com/watch?v=O0YNpi7MfFoEdited by: Dijon Dillan If you own copyrighted material in this video and would like it removed please contact me at: DijonDillanContact@gmail.comDijon Dillan is a Canadian content creator. Are mil bases worth it? If you spot a mistake then you are welcome to fix it. If your aim is to build factories quickly, just build them and focus on the researches. Not used in manufacturing, but instead refined into, Light and Medium SP Artillery and Tank Destroyers, Tanks, Motorized/Mechanized and Armored Cars, Heavy, Super-Heavy and Modern Tanks and all variants, Large ships (Carrier, Battleship, Super-Heavy Battleship, and Battlecruiser), Level IV small ships (Destroyer, Light Cruiser, Heavy Cruiser, Submarine). Lacking sufficient resources will apply an increasing efficiency penalty up to -100% to the lowest priority production lines. The new Production Efficiency can be calculated in three steps. Showing 1 - 6 of 6 comments. Per page: 15 30 50. while it does increase build speed, most times getting the civs up as fast as possible is your best bet as every completed factory will speed up the whole process. You must log in or register to reply here. ). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Ships have a lower limit of dockyards that can be assigned to build them. Redirect to: Construction#Civilian factory; Retrieved from "https://hoi4 . CapnJack Jul 17, 2019 @ 6:24pm. The penalty increases by -5%[19] per missing unit of resource per type and the highest applicable penalty is applied to individual factories. Producing licensed equipment will not be quite as efficient as producing the player's own designs. Second add the between [STATE NUMBER] = { } take a look at the major focus trees for exemples. It's a mid to late game priorty for me. National focuses may also provide a way to gain licenses or provide bonuses to license production. Different kinds of equipment require different resources to produce. Come and meet with our huge family! Calculating production efficiency with retention bonus, Defines NProduction BASE_FACTORY_SPEED = 5, Defines NProduction BASE_FACTORY_SPEED_MIL = 4.50, Defines NProduction BASE_FACTORY_SPEED_NAV = 2.5, Defines NProduction MAX_MIL_FACTORIES_PER_LINE = 150, Defines NProduction CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 10, Defines NProduction CONVOY_MAX_NAV_FACTORIES_PER_LINE = 15, Defines NProduction RAILWAY_GUN_MAX_MIL_FACTORIES_PER_LINE = 5, Defines NProduction FLOATING_HARBOR_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction BASE_FACTORY_START_EFFICIENCY_FACTOR = 10, Defines NProduction BASE_FACTORY_MAX_EFFICIENCY_FACTOR = 50, Defines NProduction BASE_FACTORY_EFFICIENCY_VARIANT_CHANGE_FACTOR = 90, Defines NProduction BASE_FACTORY_EFFICIENCY_FAMILY_CHANGE_FACTOR = 70, Defines NProduction BASE_FACTORY_EFFICIENCY_PARENT_CHANGE_FACTOR = 30, Defines NProduction BASE_FACTORY_EFFICIENCY_ARCHETYPE_CHANGE_FACTOR = 20, Defines NProduction BASE_FACTORY_EFFICIENCY_BALANCE_FACTOR = 0.1, Defines NBuildings SUPPLY_ROUTE_RESOURCE_BONUS = 0.2, Defines NBuildings INFRASTRUCTURE_RESOURCE_BONUS = 0.2, Defines NProduction PRODUCTION_RESOURCE_LACK_PENALTY = -0.05, Defines NProduction BASE_LICENSE_IC_COST = 1, Defines NProduction LICENSE_IC_COST_YEAR_INCREASE = 1, Defines NProduction LICENSE_EQUIPMENT_BASE_SPEED = -0.25, Defines NProduction LICENSE_EQUIPMENT_SPEED_NOT_FACTION = -0.10, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_PER_YEAR = -0.05, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_MAX_YEARS = 4, Defines NProduction LICENSE_EQUIPMENT_SPEED_NO_LICENSE = -0.50, Defines NProduction LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 2.0, Defines NTechnology LICENSE_PRODUCTION_TECH_BONUS = 0.2, https://hoi4.paradoxwikis.com/index.php?title=Production&oldid=60933, Play How To Use Civilian Factories (HOI4) - YouTube allowtraits. There are three types of factories: civilian, military, and dockyards. This adds 5 forts to a specific province in State 209. Your email address will not be published. Someone posted test results on this and showed it's not useful expect where you need higher infrastructure to supply troops. There are several ways to acquire more resources: This spreadsheet contains resources by country and by state, with tabs set up by version of the game. Land divisions and air wings are not produced as atomic units. Trying to build civilian factories and only 1 builds at a time and it takes a very long time to build. . Report Solution. Because higher the infrastructure, the faster the construction ends. This is a community maintained wiki. Privacy Policy.
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